
Its right arm is replaced with an giant cannon that fires damaging microwaves, and its "normal" right arm part is never shown. The story of Michael and Kenzie is neatly entwined within these puzzle, adding heart and soul to the game as you make your way through the world, big and small. It appears under the command of Angura and the RoboRobo Gang, who use Maquette to attack Ikki and his friends. Maquette is a great puzzle game that uses perspective and out of the box thinking very well. Its model is given as "KWG-3 unit 0", reflecting Dorcus's KWG-3 model number at the time. Maquette is described as a prototype Medarot that served as the basis for both Dorcus and Tyrrellbeetle.

The in-game encyclopedia describes Maquette as "a mythical prototype Medarot" that failed to make it into production, but later served as the predecessor to the Dorcus and Titanbeetle design branches. Its legs have the "Artillery" ability (attack power/success + 5 if not attacked during charge time). Its legs are bipedal and its other parts are Radar Sight and Hammer like other KWG Medarots. It still sports its signature microwave cannon, and even has a unique attack ( Microwave) which self-destructs after a single massively powerful shot. It appears along with Navi Commu, Tawaraya Left, and Right Soutatsu in the sixth DLC mission, which can be downloaded for 300 yen ($2.40). Maquette was introduced in Medarot 8 as a DLC-exclusive Medarot and given the model number KWGXX. It should be noted that the game does deviate from this playstyle at certain times and, if you want to learn more, check out our Maquette review.In the games In Medarot 8 Pick up the red crystal and drop it on top of the green crystal with a small offset so that it will bounce. Drop the crystal as close to the green barrier as possible. Bring the small green crystal to the porch. Follow the steps below to complete the puzzle. Some items can be used to create bridges or ramps, while the usefulness of others will only become clear when they reach a particular size. To get the red crystal back outside, you will need to make the green crystal small. You solve puzzles by moving objects around the model and the locations around, upscaling and downscaling them as your needs be.

There are, in fact, three versions of the world - the small model in the central dome, the area around the central dome which is at the correct right for you and the larger world outside.Īll three locations exist within each other and all are affected by your actions, even if that action is unseen. Maquette focuses around the idea that you can solve puzzles by manipulating a model of the world you're currently in. If you don't, then you'll need to replay the game until that specific section. The game doesn't have a chapter selection mechanic, so, if you want to replay a particular level, you need to ensure you made a dedicated save file at the beginning of the level. Maquette is a linear puzzle game consisting of seven chapters to reach the next chapter you must fully complete the one you're currently playing. We also have a Maquette trophy guide for those who want to obtain Platinum. Conceptual Illustration & Design Sculptural Maquette Studies Classical.

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The guides listed below explain how to solve every puzzle you encounter in Maquette and, because of this, they do contain spoilers: World-class animated figures for live entertainment. The majority of the chapters contain a selection of puzzles you need to solve to progress you'll know when you're on the right track when either a cutscene plays, text appears or you have a line of dialogue. Maquette is divided into seven chapters of varying lengths. Watch on YouTube Maquette Reveal Trailer Maquette walkthrough
